Ambroid The War Game
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Stats

Version: 3.8.1.57
Users: 1752
Alliances: 113
Users Online: 5
Total Land: 1597366

 
 
GUIDE

FULL GUIDE IS FOUND HERE

Aim of the Game
The aim of Ambroid is to become the most powerful! You must try and get a rank of "General", then you know you're something. This is no easy task. To do this, you will need to kill people, and rob them of their land and money! The rest of this guide explains everything and gives you the latest tips and tricks!


The Basics
How to stay up and running! First of all, you have to sign up to an alliance. To do this click alliance and choose one! Once you have done this, you have a regular income every hour! Secondly, you have to bring people to your squad! To do this, Go to buildings. The text will tell you how much spare land you have available. You do not really want to have spare land! So check the tip bar, it will tell u what u need to build, though over time you will develop your own strategies for maximum efficiency!


1 House
-
houses 100 people
1 Farm
-
feeds 100 people and employs 10 people
1 Factory
-
employs 10 people and reduces tank, helicopters and bomber costs per % built. (T-80s, BMPs, Mi-28s, AH-64s, RAH-66s, B-52s and B-2s
1 Hangar
-
employs 10 people and reduces Helicopter, jets and bomber costs per % built. (Mi-28s, AH-64s, RAH-66s, F-16s, F-117s, F-22s, B-52s and B-2s)
1 Turret
-
employs 10 people and counts as 5 DP
1 Repair Bay
-
employs 10 people and reduces loss of units per % built


In the HQ it will tell you how many people are housed, fed and employed. You want to keep these numbers the same!

Military
Now we're touching the good stuff! Build any units at will.

A typical strategy would be to build a unit in the category that is cost reduced (by buildings) You also have to choose whether to play defensive or offensive, and how far extreme!

T-80 (Tank) - 1 AP 1 DP
BMP (Tank) - 1 AP 2 DP
MI-28 Havoc - 1 AP 3 DP
AH-64 Apache - 2 AP 3 DP
RAH-66 Comanche - 3 AP 3 DP
F-16 Falcon - 4 AP 3 DP
F-117 NightHawk - 5 AP 3 DP
F-22 Raptor - 5 AP 4 DP

Key Terms

PP

-

Power Points, the average of your AP and DP.

AP

-

Attack Points, the amount of your Attack Points.

DP

-

Defence Points, the amount of your Defence Points.

Pop.

-

Population/Leader Popularity. Going to war will scare people off and reduce your popularity with your civilians. You need civilians for income, and new civilians will eventually join but low tax rates will speed up the process.

Networth

-

Roughly your amount of DP per Acre.

Acre

-

Your land ammount.



War
This is your key to success. It is also very complexed. First you need to find someone to attack! Go to the alliance page, choose an alliance and find someone at your status. Next you need to find out their DP. This is roughly their Networth multiplied by their amount of land! Now you have to go to war and send a higher AP than their DP. Once you have attacked, it will tell you the AP and DP, your results. If you lost, look at their DP and send a higher amount, if you have it left! If you won, congratulations! Try not to go to war too much in one day or too many civilians will leave and it'll take longer to get them back. Remember, you cannot attack a user that is under protection either through the 3 day starter protection system, or those that have “surrendered” their army.

Surrender
When you “surrender” your squad, you loose 75% of its population.
You enter 3 days protection and you do not lose any money or units. Please note that you have to play for two weeks to have this option.

Status

0 - 500 PP OR 0 - 2500 Acres - Private
500 - 5000 PP OR 2500 - 5000 Acres - Captain
5000 - 50000 PP OR 5000 -10000 Acres - Major
50000 - 500000 PP OR 10000 - 20000 Acers - Lt. Colonel
500000 - 1000000 PP OR 20000 - 30000 Acres - Colonel
1000000 - 2500000 PP OR 30000 - 40000 Acres - Major General
2500000 - 5000000 PP OR 40000 - 50000 Acres - Lt. General
5000000 + PP OR 50000 + Acres - General

In Game Color Ranks:

Turquoise -

User is under protection.

Yellow

-

User is online now.

Red

-

User is Premium user.

Green

-

User is a Moderator or Admin.

Bonus's
Captains get Satellite Defence Buildings.
Majors get B-52's.
Lt. Colonels get B-2's.
Colonels get ICBM Mobile Launcher's.
Major Generals get BML Submarine's and Naval Yard Buldings.
Lt. Generals get Artillery Platform Buildings.
Generals get the honor of being the top rank with a deadly weapon!

Satellite Defense (building) - 200 DP.
Artillery Platform (building) - 500 DP.

Daily resets and season restarts:
there are 2 daily resets, these resets renew your units, so that they can be used again. Reset times are as follows:
23:59:00 - 00:04:00
11:59:00 - 12:04:00
Season restarts occur every 4 months and are always at the midnight reset. A season restart means that all game data is cleared and the game starts freshly. You will be able to login to your account, without recreating it. The game will load the defaults of when you first created your account, keeping your user options and settings.

Hall of Fame and the Archives
To get into the Hall of Fame, you must finish within the top 10 of the most recent season. To get into the Archives of the Hall, you must be a consistent player, take part in forum discussion and attain veteran status. While the top 10 changes by the season, those in the archives will be remembered forever. The Season winner at 1st place is also entered into the archives.

Forums:
You can also find alot of information, tips and guides on the Ambroid forums. Please use the search box below to search these forums for your awnsers:

Custom Search
Check Out the forum strategies for more up to date tips and strategies.
Any questions to ambroid_webmaster@yahoo.co.uk Subject: "AMBROID"

 


© Michael Foran All rights reserved